Theory of Fun for Game Design

Tapa blanda, 250 páginas

Idioma English

Publicado el 6 de Noviembre de 2004 por Paraglyph.

ISBN:
978-1-932111-97-2
¡ISBN copiado!
Número OCLC:
57406861

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It's about

  • What fun is
  • Why some games are fun and some games are boring
  • How different people respond to different kinds of fun
  • What makes a game fun or not
  • How games fit into the wider human culture
  • Whether games can be art
  • What degree of social responsibility game makers need to have
  • How games can develop

At its core, though, it is about why games matter.

1 edición

Temas

  • Computer games
  • Multimedia
  • Programming - Software Development
  • Software Design
  • Games
  • Computers - Games
  • Computer Books: General
  • Games/Puzzles
  • Video & Electronic - General
  • Computers / Computer Graphics / Game Programming
  • Computers / Games
  • Games / Video & Electronic
  • Design and construction