Tapa dura, 194 páginas
Idioma English
Publicado por Palgrave Macmillan.
Tapa dura, 194 páginas
Idioma English
Publicado por Palgrave Macmillan.
"Inspired by Martin Heidegger's work, Virtual Worlds as Philosophical Tools seeks to answer these questions from a perspective that combines insights from the field of philosophy of technology with videogame design. What does it mean for human beings to 'be' in simulated worlds? Will experiencing worlds that are not 'actual' change our ways of structuring thought? Can virtual worlds open up new possibilities to philosophize"
"Inspired by Martin Heidegger's work, Virtual Worlds as Philosophical Tools seeks to answer these questions from a perspective that combines insights from the field of philosophy of technology with videogame design. What does it mean for human beings to 'be' in simulated worlds? Will experiencing worlds that are not 'actual' change our ways of structuring thought? Can virtual worlds open up new possibilities to philosophize"